LevelHead: Designed with a Level Head?
In LevelHead , level design is a large part of the game experience. There are two reasons for this, namely that a good level design engages the player more, and also because there is a large section of the game dedicated to designing levels for other players. The design of the developers levels is what introduces the players to the game though, and is therefore more important. In order to train the player, the level design needs to provide a challenge while leading the player to the goal. To do this the level designs need to introduce the mechanics of the game to the player. One of the main ways that LevelHead introduces mechanics is by using in game screens to give the player explicit instructions. These instructions immediately precede an opportunity to test and experiment with the controls. Generally, the level design will also have included a save point near by in case the player makes a mistake and needs to retry. The placement of these save points is important for another re...